Updated: May 17th, 2011

I'll be populating this from time to time. The last update to this page was May 1st, 2011. If you feel that I should have updated this page by the time you are reading this, send me an email and bug me about it!!

All programs are done in c++ using Code::Blocks and gcc under Ubuntu Linux, unless stated otherwise. That being said, it should all compile under a standards compliant compiler. If you can't run something, please let me know.

This is a demo terrain editor done in OpenGl. It's still buggy, but you'll get the idea. Run it from the command line to see how to use it.
This is a very simple shader program. Just meant to demenstrate glsl.
A stickman made in OpenGL with glut. Right click for a menu to pose him and make him move.
A blender model of the buster sword from Final Fantasy VII : Advent Children. 2 versions, a static one and one with a bit of animation. I should mention again I'm a PROGRAMMER, not a 3D modeler.